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Vector Submachine Gun

This was a project I have completed recently at University. We were given the task of making a high quality asset that is made to work with VR. Going in to the project, I wanted to create something new that I haven't done before and something new to my portfolio, because of this, I decided to make a submachine gun. This was made following a midpoly workflow, meaning there is very little in terms of normal maps. I feel this project turned out well and I've learned a lot from it.